Gems in Lightwave
Well having been rendering gemstones in Bunkspeed Pro and Keyshot Pro, I thought I should do the same with Lightwave. While the initial results are not quite there compared to the other two renderers, they are clearly not far off. The one thing that is a mile off though is render times. Low res rendering in Lightwave takes considerably longer than full HD in Bunkspeed and Keyshot.
I’d be interested to hear from anyone else as to how they set-up shaders and rendering for gems in Lightwave, as the 320×240 of two diamonds took almost 2 hours!