Bunkspeed Pro Renders
Well in amongst my work I have been continuing to render stuff with Bunkspeed Pro, and aside from limitations caused by my system, the software has continued to be very stable. The car render was edging towards the limit of my workstation, tipping in just over 5 million polygons (I really should do a more carefully frozen version rather than blanket freezing the whole thing at the same level).
The second render was one I did to give the renderer a work out, with lots of refractions and reflections, as well a depth of field. The render is really nice, though expectedly slower than many of my previous renders.