Ford Escort MkII Shaded Renders

Ford Escort MkII Shaded Renders

Modelled some wheels today, styled like Revolution RFX rims. I’m going to make some minilites too, which I think will look better, but it gave me a good point at which to put some shaders in place and do a few test renders.

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_037.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_036.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_038.jpg[/image_frame]

I’ll have some more updates early next week (if not a bit sooner).

MkII Escort Update

Back to some work on the Escort now. I’ve blocked out the forest arches, which look pretty decent I think. I also brought back the spot lights which I had refined for the Capri.

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_0221.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_023.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_024.jpg[/image_frame]

I think I will model split rim Revolution RFX wheels, which back in the day were my favourite rims.

MkIII Capri X-Pack WIP

I decided to take a break from the Escort and do some more work with the unfinished MkIII Capri X-Pack. I still had the standard small black spoiler on the back, so I modelled the twin deck Turbo Tail spoiler. I also added the KC Daylighter style spots from the Escort (and refined them some while I was at it).

[image_frame style=”framed” height=”200″ width=”270″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/XPackYellow0082.jpg[/image_frame]

[image_frame style=”framed” height=”200″ width=”270″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/XPackYellow0083.jpg[/image_frame]

Mk II Escort Update

Just a smallish update, I added wing mirrors, and started with a first pass interior. As with most of my cars, the interior is going to be done to be a good representation through the windows and with a door open, but not really intended for close-up rendering.

[image_frame style=”framed” height=”125″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_016.jpg[/image_frame]

[image_frame style=”framed” height=”125″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_017.jpg[/image_frame]

[image_frame style=”framed” height=”125″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_018.jpg[/image_frame]

MkII Escort WIP Update

More work on the Escort. I had the lower contour line way too high, so I have adjusted it to where it should be. I also added the small RS front bib and boot lid spoiler. Because I plan to add the forest arches to it, I have also taken time out to make some spotlights and brackets.

[image_frame height=”200″ width=”275″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_013.jpg[/image_frame]

[image_frame height=”200″ width=”275″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_014.jpg[/image_frame]

More to come soon!

MkII Escort WIP

Working more on the body shell. I’m following my usual workflow, so having pinned the shape down pretty well, I have frozen the SubD model at level 2 to make adding in smaller detail areas more straight forward.

[image_frame style=”framed” height=”120″ width=”250″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_008.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”250″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_009.jpg[/image_frame]

MkII Escort : More Work in Progress

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[image]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_006.jpg[/image]
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Spent a little more time on the shell, adding in the basic internal structure. I’m not going mad making it exactly like the real thing, as I only need it to be seen as background detail pretty much. I could if need be just make overlaying panels  to put in if it was going to be seen really clearly.

 

Lightwave 11

So on Tuesday, Lightwave 11 finally arrived, much to my relief. I have to say it was a nice little bundle. In with the Lightwave 11 DVD case was a free Tofu the Vegan Zombie (which while being of zero practical use, is kinda cool and fun),  and a chunky Newtek branded pen which doubles up as a 2gb USB flash drive (whichis preloaded with some reviewer related material… nice).

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[image caption=”The Whole Bundle”]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/P1110793.jpg[/image]
[image caption=”The Main Packaging”]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/P11107981.jpg[/image]
[image caption=”The Install DVD”]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/P1110799.jpg[/image]
[image caption=”The USB Flash Drive & Pen”]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/P1110794.jpg[/image]
[image caption=”Tofu!”]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/P1110800.jpg[/image]
[image caption=”Tofu!”]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/P1110812.jpg[/image]
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Obviously the installation is a breeze, and so far I have been pretty well impressed with 11. I can’t say much more as I am writing a short review for 3D Artist Magazine as I did for LW10, so watch out for that!

MkII Escort : Some more on the bodyshell

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[image]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_003.jpg[/image]
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Spent a bit more time on it, and the bottom of the windscreen pillar where it meets the front wing and the door is doing my head in again (I remember now that it caused my some hassle when I modelled the MkIII Capri).

MkII Escort : Refining the bodyshell

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[image]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_002.jpg[/image]
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Just a quick update on the escort, tweak, twiddling, pushing, and pulling. This for me is the slowest part of the process, and I always look forward to the main shell being locked down so that I can start adding all those lovely details.