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All Posts Tagged Tag: ‘bunkspeed pro’

  • BLACK

    Future of Bunkspeed

    Today this email came from the folks at Bunkspeed, and as someone who has used in the past but doesn’t really use it any more, it doesn’t affect me much. Dear Bunkspeed Client:   We want to make you aware of an important and very positive …

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  • Bunkspeedprosuite2

    A Tale of Two Softwares

    Bunkspeed and Luxion Back in my days at Ark, I modelled and rendered a mechanical dragonfly in Lightwave, which many people have seen. I recently got around to bringing it in to other renderers, namely Bunkspeed Pro Suite, and Luxion Keyshot Pro. This has been …

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  • Banner

    Digital Jewellery

    Here are a few renders of CGI diamond jewellery created over the weekend. The models were created in Lightwave 3D, and the rendering handled by Bunskpeed Pro Suite. Let us know what you think!  

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  • BLACK

    Bunkspeed Pro Queue Renders

    Well in amongst my work I have been continuing to render stuff with Bunkspeed Pro, and aside from limitations caused by my system, the software has continued to be very stable. The car render was edging towards the limit of my workstation, tipping in just …

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  • BunspeedProSuite 620x200

    Bunkspeed Pro Suite – First Impressions

    I recently received my nVidia Quadro 4000, so having installed it, I was supplied with a licensed seat of Bunkspeed Pro Suite. I decided to work with a model I have been working on for a while on and off. I exported an OBJ via …

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  • Bunkspeed Nvidia

    Bunkspeed Pro Suite and the Veyron GT

    I have had some time to get back to Bunkspeed’s Pro Suite, and thought I would write up a little about it. I recently showed some examples of materials in Luxion’s Keyshot, so here is a similar example for some of the materials included in …

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  • Cuffz

    Bunkspeed Pro Renders

    Well in amongst my work I have been continuing to render stuff with Bunkspeed Pro, and aside from limitations caused by my system, the software has continued to be very stable. The car render was edging towards the limit of my workstation, tipping in just …

    Read More

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