Tag: Ford Escort MkII

Ford Escort MkII Shaded Renders

Modelled some wheels today, styled like Revolution RFX rims. I’m going to make some minilites too, which I think will look better, but it gave me a good point at which to put some shaders in place and do a few test renders.

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_037.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_036.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_038.jpg[/image_frame]

I’ll have some more updates early next week (if not a bit sooner).

MkII Escort Update

Back to some work on the Escort now. I’ve blocked out the forest arches, which look pretty decent I think. I also brought back the spot lights which I had refined for the Capri.

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_0221.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_023.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_024.jpg[/image_frame]

I think I will model split rim Revolution RFX wheels, which back in the day were my favourite rims.

Mk II Escort Update

Just a smallish update, I added wing mirrors, and started with a first pass interior. As with most of my cars, the interior is going to be done to be a good representation through the windows and with a door open, but not really intended for close-up rendering.

[image_frame style=”framed” height=”125″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_016.jpg[/image_frame]

[image_frame style=”framed” height=”125″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_017.jpg[/image_frame]

[image_frame style=”framed” height=”125″ width=”170″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_018.jpg[/image_frame]

MkII Escort WIP Update

More work on the Escort. I had the lower contour line way too high, so I have adjusted it to where it should be. I also added the small RS front bib and boot lid spoiler. Because I plan to add the forest arches to it, I have also taken time out to make some spotlights and brackets.

[image_frame height=”200″ width=”275″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_013.jpg[/image_frame]

[image_frame height=”200″ width=”275″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_014.jpg[/image_frame]

More to come soon!

MkII Escort WIP

Working more on the body shell. I’m following my usual workflow, so having pinned the shape down pretty well, I have frozen the SubD model at level 2 to make adding in smaller detail areas more straight forward.

[image_frame style=”framed” height=”120″ width=”250″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_008.jpg[/image_frame]

[image_frame style=”framed” height=”120″ width=”250″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/MkII_Escort_009.jpg[/image_frame]

MkII Escort : More Work in Progress

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Spent a little more time on the shell, adding in the basic internal structure. I’m not going mad making it exactly like the real thing, as I only need it to be seen as background detail pretty much. I could if need be just make overlaying panels  to put in if it was going to be seen really clearly.


MkII Escort : Some more on the bodyshell

[fancy_images width=”300″ height=”200″]

Spent a bit more time on it, and the bottom of the windscreen pillar where it meets the front wing and the door is doing my head in again (I remember now that it caused my some hassle when I modelled the MkIII Capri).

MkII Escort : Refining the bodyshell

[fancy_images width=”300″ height=”200″]

Just a quick update on the escort, tweak, twiddling, pushing, and pulling. This for me is the slowest part of the process, and I always look forward to the main shell being locked down so that I can start adding all those lovely details.

MkII Escort : Blocking in the bodyshell.

[fancy_images width=”300″ height=”200″]

The initial step after setting up the blueprints is to block in and refine the bodyshell. This is a couple of hours in now, still plenty to do, and a whole load of pushing and pulling on those verts!

I’ll post more updates as I go!

Time for a new car project

So it’s a little while since I modelled a car, and once again I am not going to go the modern supercar route. Instead I’m going back to a classic era. I will post updates as I go, but in the mean time, the blueprints I am using in conjnction with a healthy dose of photo reference.

[image_frame style=”framed” align=”left” height=”200″ width=”300″]http://www.scorpiocgi.co.uk/wp-content/uploads/2012/04/escort-mk2-011.jpg[/image_frame]